
Scurrilous rumour has it that Ewoks are set to make an appearance, which is fine, so long as we get to poke their beady little eyes out in the multiplayer game.Īlthough we like to whinge when developers use yesterday's technology for their games, it may be a very fortunate decision for us that Raven has decided to go with id Software's aging 3D code, past-masters that they are at turning successive id engines into high quality action games. One particularly satisfying level sees you fighting alongside Chewbacca (although I accidentally singed his fur with my lightsaber and he chased me to death for doing so) and we can expect to see quite a few other old faces turning up to lend a hand as well, including Luke Skywalker and his little sister. Battles are frequent and exciting, usually pitting you against multiple opponents, though you sometimes have the support of one or two Al teammates. While Outcast's levels were generally Puzzle-based and largely frustrating due to their sprawling size and poor signposting, Academy's are focused, action-based affairs, with key-searching and button-pressing kept to a minimum. The game now feels even closer to a beat 'em up, yet even with the keyboard/mouse combination it feels as intuitive as playing Street Fighter on an original arcade cab. The control system itself is still being worked on, but it's clear Raven will be honing the Jedi Outcast system rather than making drastic changes, which is great news since the existing system was both simple and powerful enough to allow for some deft moves. The Darth Maul style of combat is the more flamboyant of the three and allows for some impressive gymnastics and plenty of high kicks to knock the enemy off balance and, as before, the higher your Force level, the more special moves and attack combos you can pull off. Opt to specialise with dual sabers, however, and while you can go hammer and tongs like some demented majorette, Force powers will be harder to pull off.
#Jedi knight 3 jedi academy mods full
Follow the traditionalists and go for the single saber option and you can effect the full range of Force powers with relative ease, even in the thick of battle. Previous Jedi outings have concentrated solely on the traditional fighting methods favoured by Vader and son, but now you can choose to specialise as a dual saberwielding berserker, or ape the moves of the acrobatic Sith lord Darth Maul with his two gaffer-taped-together sabers. One aspect that is worth getting heated over is the new combat styles. Seeing as the thing will be in your hands most of the time, it baffles me why anyone should care, but then what do I know - I only watch the films. Next comes the selection of the ultimate accessory, with the option to choose a blade colour and hilt design for your saber - a feature that has had a few obsessive Wars devotees frothing in their trousers. Instead, you play the game as his student, a young Padawan of undetermined heritage eager to learn the ways of the Force.īut before the first lesson begins, wannabe Jedi must first create their character, selecting from one of five races, (human, Rodian, Twi'lek, Zabrak and Kel Dor) and completing the look with a range of ready-made heads, torsos and legs. Kyle Katarn, hero of the previous Dark Forces!Jedi Knight adventures is no longer heading the cast list, having been forced to take a wage cut and pass on his dubious talents as a teacher at Luke Skywalker's School of Jedism on Yavin 4. Jedi Master ClassĪs mentioned last issue, some other major changes are obvious even before the adventure begins. The game eventually revealed itself to be probably the most enjoyable in the Star Wars lineage in terms of saber-wielding action, and it is with some relief, then, that the new game focuses even more strongly on the electrifying clash of saber on saber. And it was a pleasure, in spite of the formulaic running and gunning that had to be completed in the early stages, and the botched design of the game's more tedious puzzle solving sections. Indeed, having played the game extensively, we think it might be the best Jedi game yet.ĭespite the lack of numerical evidence in the title, Jedi Academy is the chronological sequel to last year's Jedi Outcast, one of the most frustrating action games I've had the pleasure to review. And despite the years, the old Qlll workhorse (now rivalling Jacko for number of facelifts) is still looking surprisingly capable. As we now know, he was of course discussing the merits of the venerable Quake III engine, which is being dusted off once more for Raven's second Star Wars outing, Jedi Knight: Jedi Academy. "When 900 years-old you reach, look as good you will not", so said a terminally ill Master Yoda.
